A Brief Summary of the Last Four Months
As you have all probably realised (and some people have commented on), the development of SpeccyDS has slowed.
Releasing version 0.2a burnt me out a bit and resulted in me shelving the source code for two or three months. Over the last month, my interest has started to pick up again and I’ve been doing the odd piece of work here and there. But I haven’t been putting in the time like I was when I first started.
The development is still ticking over slowly. I’m currently halfway through re-writing the GUI, which will make it easier for me to add new screens. It will also allow me to hook up remappable controls and add a proper options screen to control the border emulation.
Version 0.3 will definitely be released at some point and will include these and a few other changes, but I’m not going to put a date on it at the moment 😉